Firstly, thanks for those of you who replied to my request for imformation on harvests and weather, particularily Liam Quin for the program. To the person who suggested I look at the manor article in Hârndex, I did, that is why, like their example, I had about a 50% variation possible.
On to the main subject - Jousting. I've just run my players through the "Grand Chelabin Chivalric Tourny" (or your own variation upon the correct name) in Olokand. Apart from the mass market, dancing, musicians, and various mayhem that such would entail, some of them wanted to join in some of the contests... Here's how I decided to handle it. In most categories I had three competitions, novice - open to those who have not competed before, open - for anybody, and invitation - for the outstanding ones. For some events the right to bear arms personally was required, such as the joust. Some, such as the weapon combat, was available for those who held weapons in various lords names (ie Soldiers, Yeomen etc), and others, such as wrestling available to all.
Comments?
Steve
shield block
cf mf ms cs
attacker ms 3 2 1 0
cs 4 3 2 1
Each competitor rolls for 12 arrows, and scores as follows:
<CS> - 5pts - centre <MS> - 3pts - average <MF> - 1pt - edge <CF> - 0pt - missThe highest score is the winner, draws are decided by most centres, then average, and then edge shots. If things are still level, then a further six arrows are shot.
pulled blows: If upon resolving the strike, ie
The rules you had made up for tourneying looked very nice and useful
indeed. Apart from the little details above, I have no comments and
certainly nothing to add. I am planning to run the tournament myself,
so if you have any adventure/scenario/encounter ideas you have
developed, I would be very interested to see them.
Jaakko
thanks to Jaako Kankaanpaa for the comments...
I suspect that I didn't make clear what I saw as the entrance
requirements
Joust - participants must have the right to bear a coat of arms,
effectively limiting the contest to the nobility, though I'd also
allow the knights of Larani's fighting orders to compete under the
arms of that fighting order. (effectively since knights and above of
this order should be nobility, this will not cause problems)
Other weapon combat - chivalric weapons - as above, though I'd also
include those who carry weapons of this category through sponsorship
of nobility, ie the military units etc.
Other weapon combat - open to any free, and the unfree with permission
from their lords
Other - wrestling, staff fighting, hollering (see the 100 bushels
module!), etc - open to anyone.
The nobility would be eligible to enter anything, though participating
in more than the top two would be very unusual!
Jousting Lances...
Steve
Steve Bartlett mentions that modern competitions (a la SCA?) are
usually team events. GMs who decide to prepare a tournament for their
world might want to note that a "team event" did occur in some
medieval tournament. I'm hazy on the details, but I remember reading
that some tourneys featured a (not so) mock battle, in which the
various knights at a tournament would split into two groups and have
away at each other in some specified enclosed area. Perhaps 20-30
fighters might be on each side, and a death or three was not an
uncommon result. Besides the usual adrenaline rush, I believe that the
victors got the usual spoils of battle; ie., they held the losers'
arms for ransom. I'm not about to suggest any rules for attempting to
handle such an event, but GMs might enjoy describing it to their
non-chivalric PCs.
rbs
The original tournament of mediaeval Europe was indeed a mock battle,
in which the knights were divided in two teams which fought each
other, took prisoners for ransom etc. This was called a melee. As time
passed and manners became more refined, the individual joust with only
two knights fighting at the same time gained popularity at
tournaments. These two were often combined; for example, if the
tournament lasted several days, there would be jousting during the day
and a grand melee each night. Later still, the method of scoring
became more civilized, and it was no longer necessary to unhorse your
opponent; you won by breaking a set number of lances against his
shield.
In Hârn, which is quite a civilized place compared to much of
mediaeval Europe, either the jousting & unhorsing or the jousting &
breaking lances variety would be the most likely form of tourneying, I
should think.
Jaakko
Following up on the comments about both medieval competitions, and
their modern equivalents. Robert Schmunk mentions a mass combat type
event...
I also remember bits about 'mock' battles, though also somewhat
hazily... They were fairly epic affairs, lasting anything up to about
a day. The knights would form into opposing sides, often lead by a
champion, head off to opposing hills, and then charge each other. They
would fight until all of one 'team' was down. I'd back up the 'death
or three' being not uncommon!
I remember such events being detailed in Mallory's Morte d'Arthur,
I'll have a look this evening, though I have definate memories of such
an event, with Gawaine championing the kings 'team', and Lancelot the
queens.
The Jousting Federation of Great Britain, is the lot I've seen in
action. They hold events every bank holiday, they used to be at
Chilham Castle (about 15 miles from me), but have unfortunately moved
:-( They deal almost exclusively in jousting and mounted competitions
such as the quintain, though also have some foot combat. They use
armour varying from chain to plate, variety of swords, jousting lance,
knight shields, mace, and occasionally quarterstaff to discipline
peasants such as minstrels. They also usually have people in period
costume for the 'royal box', as well as a minstrel or two. I doubt if
you could tie this lot down to a specific time period, but I'd say
they aim for about the twelfth century.
There are apparantly other organisations abroad, since they go off to
compete abroad. There is also apparantly a world championship. I'd
guess that other competing countries would include France and Germany,
though I don't know... For the last few years the world champion has
been british. To show how safe the 'sport' is, he's apparantly broken
virtually every bone at some time or other! He's also about fifty...
Re-enact various battles from the English Civil War (16 century?) (my
history is not on form today!). They field two to three hundred
people, in various regiments, a few times a year, and reenact various
battles. The fighting is with muskets, pikes, rapiers etc, and
usually on foot. In their latest event (this easter), they had about
200 people, and two injuries, a broken arm, and a concussion. I
suspect if they hadn't used blanks and blunt swords there might have
been a few others.... (this was held at Chilham Castle, mentioned
above, but unfortunately I didn't hear about it 'till after it had
finished :-(
The numbers, and technology level, ie muskets/flintlocks etc (sorry,
my gun-lore isn't too good), make this a bit out for Hârn
comparisons...
The archery club for the UK, with clubs scattered throughout the
country. They cater mainly for modern archery, though do have a
section devoted to longbows. This section is for the real fanatics,
since with inferior bows, and no sights they shoot at similar targets,
at equal or greater distances than anyone else! (OK, I admit it, I
want to get good enough to join them!)
They use either target archery, similar idea to the archery
competition I detailed with the jousting article, but with 12 dozen
arrows, and with 5 scoring bands (9,7,5,3,1) on a yard diameter target
at 100 yards, or clout archery, where a similar number of arrows are
shot at a similar target that is laid on the ground at 240 yards.
Can't think of any others that carry out things relevant to the Hârnic
chivalric competitions. Anyone else?
To my fellow Hârniacs,
Tournament styles in history were many and varied. Check out the book
Tournaments. I'm not sure who the authors are, but it was published
in 1990.
Depending on when in history (~1100 to ~1350) and location tournaments
took many forms. Everything from fighting in pairs with wooden swords
(SCA tourney style) to large battles (SCA wars).
At several times there was literally a circuit of jousts one after
another and the landless knights went from place to place to earn
prizes. The church tried to get this banned because of the hight
death rates on the nobles participating.
Another type of "tourney" would be where several knights would get
together at some bridge and defend it against all comers for say 30
days. At one ducal coronation in Germany there was a week of tourneys
of all types.
The problems were that the contestants would get out of hand and the
town the tourney was held in would have a bad fire or immense damage
would be done to the town or the populace. This led to large damage
deposits and large groups soldiers to insure order.
Any excuse to hold a party!
Paul Stratton
Robert B. Schmunk, writes:
"Thanks to his (William Marshal) enthusiasm for warlike sports, one
can obtain from the _History_ a fairly clear idea of the twelfth
century tournament. Some two weeks before the appointed day
messengers would ride through the countryside to announce the time and
place of the contest and sometimes at least the composition of the two
parties. In the case of William's first tourney it was proclaimed
that the knights of Anjou, Maine, Poitou, and Brittany would content
against those of England, Normandy, and France. The nature of the
contests varied. There were carefully prearranged affairs where even
the ransoms were fixed by the rules, but these were scorned by true
knights. As a rule a tournament was a regular pitched battle fought
for amusement and gain. One entered when one pleased with all the
knights one could muster. The victors harried the defeated over the
countryside in the hope of capturing as many of them as possible. In
at least one combat Philip of Flanders used serjeants as well as
knights, and on another occasion three hundred infantry were used to
cover the retreat of the vanquished. Only the provision of refuges
where the knights could arm and repair injuries to their Hârness
and the fact that prisoners could give their parole instead of
remaining in custody differentiated these combats from ordinary
battles. A great tournament might last several days. On the eve of
the general engagement the young knights had an opportunity to show
their skill without the competition of the more experienced warriors.
After the combat the knights of both parties gathered together to
discuss the events of the day and to settle the ransoms of those who
had been captured. Later in the evening the knights would visit one
another in their lodgings. Apparently the ladies and their romancers
had not yet had their way with the tournament. In the romances the
ladies are enthusiastic spectators of the combats, present the prize
to the best knight, and crown the day with dancing and such feminine
festivities. Only in the case of the tourney at Joigni does the
_History_ mention the presence of ladies. Their complete conquest of
this knightly sport was still in the future. William and other pure
lovers of battle were still in control of the cult of chivalry."
In my campaign I envision the tournament being in a period of change.
During his youth Torastra (the son of Haldan II of Kaldor) romped from
tournament to tournament. All of the old style, bloody clashes that
raged from village to village in the countryside. When his mother
Imelene came to the throne as Chelebin III, she endevored to change
the fundamental nature of the tournament, to a more restrained form.
Probably the purest form of the "new" style of tournament is the Royal
Chelebin Tournament, which is a glorious festival of pagentry and
noble chivalry. At the RCT, the vast sprawling melee of old is
tempered. It is now restricted to a single field, with a refuge at
either end. All contestants must use blunted weapons or pull their
blows. All combatants must follow the rules of the "new" chivalric
code; no blows from behind, no striking unhelmeted foes, no striking
horses, and allowing disarmed opponents to rearm are among the most
common of the "new" rules. One of the biggest differences is the
presence of marshals on the field, who act as judges deciding when
someone has been eliminated.
Also new at the RCT is the presence of the Joust, a series of runs
with a blunted lance where the goal is to unhorse your opponent.
The balance of popularity is slowly changing from the old style of
tournament towards the new style. However both styles of tournament
are still to be found. Players of suitable rank may participate as
their desires indicate.
I feel this situation can lead to a wonderful blend of adventure
possiblities for the GM and the players. I must recomend the game
Pendragon by Chaosium as being an excellent source of ideas for a
'high chivalry' tournament.
Wrestling
Taken directly from the unarmed combat rules. The winner was decided
by the best of five throws. The only change was to translate the
rolled injuries into fatigue points. Exploitation of hold in other
ways than a throw was severly frowned upon by those running the event,
as were attacks other than grapple!
From: Jaakko Kankaanp{{
Subject: Re: Jousting
On to the main subject - Jousting. I've just run my players through
the "Grand Chelabin Chivalric Tourny" (or your own variation upon the
correct name) in Olokand. Apart from the mass market, dancing,
musicians, and various mayhem that such would entail, some of them
wanted to join in some of the contests... Here's how I decided to
handle it. In most categories I had three competitions, novice - open
to those who have not competed before, open - for anybody, and
invitation - for the outstanding ones. For some events the right to
bear arms personally was required, such as the joust.
What exactly do you mean by this? I shoud think the joust would be
open to anyboby who is of noble blood, and only to them. The other
competitions would be for commoners only.
Jousting - somewhat different from standard mounted combat with
lances. Here the participants are expected to aim for the oponents
shield, and blunt wooden lances are used rather than the iron tipped
combat version.
If you wanted to be historically accurate, tournament lances would be
tipped with a crown-shaped iron head with three more or less blunt
projections. I think such a lance is actually pictured on the cover of
the Kaldor molule.
_____
Jaakko Kankaanpaa ! Turku, Finland ! jac@kontu.utu.fi
"I didn't expect the Spanish Inquisition"
From: advent@ukc.ac.uk
Subject: Jousting, the sequel
If you wanted to be historically accurate, tournament lances would be
tipped with a crown-shaped iron head with three more or less blunt
projections. I think such a lance is actually pictured on the cover of
the Kaldor molule.
Fine, I was going by what is currently used. Having seen several
modern jousts here, I mmade up the previous rules. Modern competitions
are usually team events, though the participants also score
individually, and points are awarded for striking the opponents
shield. I haven't seen anyone fall at a competition as a result of a
joust. I would imagine that historically things were a lot more
aggresive, hence the higher chance of falling. The next tourny I run
will have the new improved jousting lances, with crown shaped iron
head!
From: SCHMUNK@SPACVAX.RICE.EDU (Robert B. Schmunk, 1-713-527-4939)
Subject: an extra note on tournaments
From: Jaakko Kankaanp{{
Subject: Re: Tournaments
I suspect that I didn't make clear what I saw as the entrance requirements
Joust - participants must have the right to bear a coat of arms,
effectively limiting the contest to the nobility, though I'd also allow
the knights of Larani's fighting orders to compete under the arms of
that fighting order. (effectively since knights and above of this order
should be nobility, this will not cause problems)
Other weapon combat - chivalric weapons - as above, though I'd also
include those who carry weapons of this category through sponsorship of
nobility, ie the military units etc.
Oh, I see. Very good and well thought of.
Other - wrestling, staff fighting, hollering (see the 100 bushels
module!), etc - open to anyone.
Can anybody tell me what a hollering contest would be like? And how
would you determine the winner, if some of the PC's wanted to take
part?
Modern competitions are usually team events, though the participants
also score individually, and points are awarded for striking the
opponents shield. I haven't seen anyone fall at a competition as a
result of a joust. I would imagine that historically things were a lot
more aggresive, hence the higher chance of falling. The next tourny I
run will have the new improved jousting lances, with crown shaped iron
head!
I saw Geoff and Val Winship's (sp?) tournament show last summer, and
they sure did fall! But they were just playing, not competing, of
course.
_____
Jaakko Kankaanpaa ! Turku, Finland ! jac@kontu.utu.fi
"I didn't expect the Spanish Inquisition"
From: advent@ukc.ac.uk
Subject: Re-enactments Re-enactments
Strangely enough we don't have the SCA here in England (or at least I
haven't heard of them here. What we do have are a couple of other
organisations. The Sealed Knot
(I've never actually seen this lot) Grand National Archery Society
(I'm a member of this lot)
Subject: tournaments
From: Paul Stratton (Sierra Geophysics, Inc.)
From: "Brian A. Dorion"
Subject: an extra note on tournaments
Steve Bartlett mentions that modern competitions (a la SCA?) are
usually team events. GMs who decide to prepare a tournament for
their world might want to note that a "team event" did occur in
some medieval tournament. I'm hazy on the details, but I remember
reading that some tourneys featured a (not so) mock battle,
in which the various knights at a tournament would split into two
groups and have away at each other in some specified enclosed
area. Perhaps 20-30 fighters might be on each side, and a death
or three was not an uncommon result. Besides the usual adrenaline
rush, I believe that the victors got the usual spoils of battle;
ie., they held the losers' arms for ransom. I'm not about to
suggest any rules for attempting to handle such an event, but
GMs might enjoy describing it to their non-chivalric PCs.
rbs
I will quote from _William Marshal Knight-Errant, Baron, and Regent of
England_ by Sidney Painter, published by University of Toronto Press,
1988. Pages 58-59.
Brian Dorion Konrad Matthias Jager
Kitchener, Ontario Bryniau Tywynnog, Ealdormere
Canada MK
"Sanity is a sawed-off shotgun." -Frank Glup