DICEY BUSINESS
Columbia Games News
rnWorld edition
  July 24, 2015

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Summer Convention Scene - and savings
The summer convention season is here.  Two marquee events are noted below. 

And for those who are unable to attend either show, we are offering free shipping!

Free shipping on everything Hârnic until August 10th. 

You must use the promo code "summercons" to get free shipping.



HârnCon
HârnCon, the annual gathering of friends of Hârn begins today (Friday) in Kansas City.  Organizers Pat McDonald and Dave Mareske welcome you to join them.

Brent Bailey, Richard Luschek, Kerry Mould, and Rob Barnes are among the noted Hârn contributors who are attending.

Details and event schedule at:

http://www.lythia.com/forum/viewtopic.php?p=197310#p197310



GenconGenCon
Columbia Games is getting ready for GenCon which begins next Thursday July 30th.   We have Booth Number 2436 and a strong lineup of Hârn events being supported.  We will also debut the HârnWorld Bestiary and release a brand new cover for Hârn Barbarians at Gencon.

Kaldoric Succession Crisis - Live Action - SPACE AVAILABLE, FRIDAY 6PM.
The King is dead! Long live the King! Which King? You decide?   Never of good health, King Miginath died unexpectedly while at Jedes Keep holding summer court. Messengers have fetched most of the key nobility of Kaldor to Tashal for his funeral. Following the funeral, Clan Elendsa will meet to choose a new Clan leader. There is no clear heir and the King did not leave a will naming a successor. Once a clan leader is chosen, the tenants-in-chief of Kaldor must swear an oath of loyalty to the new King. Lines are being drawn. Factions are forming. The Earls and Barons are mustering their summer levies. Every vote is vital. Will there be a peaceful transition of power or will it be civil war? The people of Kaldor await the choice of the Succession Council.

Pathfinders Discover HârnWorld - Seminar - SPACE AVAILABLE, SATURDAY 9AM.
Come hear about HarnWorld, a game world for any RPG system.  Looking for a realistic Fantasy World? Come to our FREE presentation on HarnWorld, a game world for any RPG system. Established in 1983, The Island of Harn and its environs are the most consistent, most detailed, most sophisticated and flexible system to be found. Find out why this game world has stood the test of time.  Get a free castle booklet & map for attending.

Pilots' Gamble: GM Cal Stengel  - SOLD OUT ALL SESSIONS
Set sail in the Flying Seahorse in this classic Hârnmaster scenario.

Blood in Orbaal: GM Marc Renouf  - SOLD OUT ALL SESSIONS
Viking invaders have conquered the indigenous people, but the unruly northmen spend almost as much time suspiciously looking over their shoulders at each other. Bloodfeuds, simmering rebellion, and strange gods - what part will you play? Pairs the easy-to-learn "Powered by the Apocalypse" rules engine with Columbia Games' fantastically detailed "Hârn" campaign setting.



New Hârn Releases (Non-HQ)


Note: The Bestiary and Barbarians are NOT automatically being sent to HârnQuest subscribers.  They are available for mail order now or at GenCon!

HarnWorld BestiaryHârnWorld Bestiary
Hârn is a rugged, wild, dangerous island where pockets of civilization are surrounded by large tracts of wilderness. It is a land of feudal kingdoms, noble knights, religious turmoil, wild tribesmen, and savage creatures. There is even a god who creates hundreds of unique creatures called the Ivashu.

Bestiaries are a useful source of creatures to help or hinder player characters. This book contains a selection of Hârnic creatures, some mundane, some incredibly dangerous. Each creature is covered in depth with a multipage separate article.

HârnWorld Bestiary includes:
Aquatics
Bats
Bears
Chimerae
Deer
Dragons
Ghosts
Gravewights
Horses
Ilme
Lycanthropes
Morvrin (Undead)
Rabbits
Rodents
Snakes
Swine
Tawedog
Weasels
Yelgri
Z'hura

Additional creatures are also available to expand your bestiary.

Order now...


Barbarians of HârnHarnWorld Barbarians gets a new cover
The deep forests of Hârn are home to eighteen tribal nations. Although civilized folk look down on them as backward, most tribesmen have more freedom than manorial peasants. However, the wilderness is a dangerous place, and tribesmen spend a lot of time sharpening spears and fletching arrows.

Barbarians of Hârn contains an overview of tribal cultures, economics, and religion, and a guide to generation of tribal characters.

There is a separate article for each of the eighteen tribal nations. These include a tribal map, tribal occupations, weapons and armour, history, culture, and specific shaman rituals.

Note: The content of Hârn Barbarians is unchanged; this is only a new cover.

Order now...






HÂRNQUEST
 Join the
HârnQuest subscription and save money on new releases.



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REMINDERS
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JOIN FRIENDS OF  HARN ON FACEBOOK

Friends of Harn on Facebook

https://www.facebook.com/groups/7250630358/


Please also visit the Columbia Games page on Facebook at:

https://www.facebook.com/columbiagames







PDF HARN MODULES

You can now buy PDF versions of many Hârn products.

Visit:

DriveThruRPG.com

Or:

RPGNow.com


 

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ABOUT THIS NEWSLETTER
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Columbia Games